Systems
Economy, Items, and Account Growth
Currency flow, shops, recurring rewards, premium balances, and how the site connects to your game account.
Updated Mar 16, 2026
Currencies And Shops
Your account is not built on one currency.
- PokeDollars are the normal story economy.
- PokeCoins are used for premium-style unlocks like skins and site purchases.
- Battle Points support battle-focused unlocks.
- Roto Points support special utility systems.
You do not need to memorize all of that at once. Just make sure you actually check your balances before buying items or skins.
Core Economy Commands
| Command | Use |
|---|---|
/balance |
Shows the main currencies on your account. |
/bag |
Opens your inventory. |
/mart |
Opens the standard shop flow. |
/buy |
Buys from normal shop interfaces. |
/maniac |
Opens the collector or premium item merchant flow. |
/iteminfo |
Checks what an item actually does before you spend on it. |
/daily |
Claims the daily reward. |
/vote |
Uses the vote reward system. |
Smart Resource Management
- Check
/iteminfobefore buying unknown items. - Do not burn rerolls or rare training resources on throwaway team members.
- Keep some money available for progression gates, not just convenience spending.
- Use the website dashboard to sanity-check your balances when needed.
Account And Utility Commands
| Command | Use |
|---|---|
/privacy |
Controls privacy settings on your account. |
/rotom |
Opens Rotom utility features. |
/autocorrect |
Toggles or inspects battle text correction behavior. |
/time |
Shows time-related account or cycle data. |
/speedrun |
Uses the story speedrun system where supported. |
Website Features
Your website account is the same Discord-linked game account, not a duplicate profile.
- Dashboard mirrors your balances and recent purchases.
- Donate lets you support hosting costs and development, then credits PokeCoins safely to the same account.
- Skins lets you spend existing PokeCoins on cosmetic unlocks.
That means the safest way to think about the site is as an account management surface for the bot, not a separate progression layer.